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<feed xmlns="http://www.w3.org/2005/Atom"><title>Alex's Adventures on the Infobahn - larp</title><link href="https://www.bennee.com/~alex/" rel="alternate"></link><link href="https://www.bennee.com/~alex/blog/tag/larp/feed" rel="self"></link><id>https://www.bennee.com/~alex/</id><updated>2022-12-28T14:54:00+00:00</updated><subtitle>the wanderings of a supposed digital native</subtitle><entry><title>The Locksmiths Dream</title><link href="https://www.bennee.com/~alex/blog/2022/12/28/the-locksmiths-dream/" rel="alternate"></link><published>2022-12-28T14:54:00+00:00</published><updated>2022-12-28T14:54:00+00:00</updated><author><name>alex</name></author><id>tag:www.bennee.com,2022-12-28:/~alex/blog/2022/12/28/the-locksmiths-dream/</id><summary type="html">&lt;p&gt;A review of attending the event The Locksmiths Dream, a Cultist Simulator puzzle experience&lt;/p&gt;</summary><content type="html">&lt;p&gt;Just before Christmas I attended a LARP adjacent event at the
conveniently local 17th century manor house
&lt;a href="https://www.treowen.co.uk/" title="link to Treowen homepage"&gt;Treowen&lt;/a&gt;
called The Locksmiths Dream. I use that phrase because I'm fairly sure
some of my fellow attendees had prior live roleplaying experience
although it is certainly not required. The organisers have evidently
spent a lot of time making the game as accessible as possible to the
widest range of participants.&lt;/p&gt;
&lt;h1&gt;Setting&lt;/h1&gt;
&lt;p&gt;While there is no requirement to dress-up it seems waste of the
environment to not make some sort of effort. The world of event is set
loosely in the 1920's in a house that sits on the boundary of our
world and other planes. Secret gods have met in the house before your
arrival and your mission is to sift through the traces of their
interactions and perhaps discover some deeper meaning. To aid your
exploration and puzzle solving a cast of characters inhabit the house
who are perhaps able to help your exploration. The staff will also
prepare you 3 meals, lunch on arrival, an evening meal and breakfast
the next day, to keep energised for your task.&lt;/p&gt;
&lt;h1&gt;Gameplay&lt;/h1&gt;
&lt;p&gt;On arrival I headed to my room which involved some winding stairs and
eventually a short ladder to enter my bedroom at the very top of the
house. The player bedrooms are off-limits to everyone else unless by
invitation so I had a chance to collect my thoughts and read through
the supplied materials while enjoying a nice view of the surrounding
Monmouthshire countryside.&lt;/p&gt;
&lt;p&gt;The materials included a brief overview of the game (solve puzzles,
collect the ephemeral birdsong left behind by the gods), a letter from
my in-game sponsor outlining some particular tasks and a beautifully
bound personal note book.&lt;/p&gt;
&lt;p&gt;&lt;img alt="A selection of materials from the game" class="image-process-large-photo" src="https://www.bennee.com/~alex/images/locksmith_bumbf.jpg"&gt;&lt;/p&gt;
&lt;p&gt;The note book was the first indication of the attention to detail and
production values of the event. It contained a number of in-game
printed notes to provide background and clues as well as plenty of
blanks pages for taking notes. You are strongly encouraged to make
liberal use of the book and it provides for a nice memento of your
experience afterwards.&lt;/p&gt;
&lt;p&gt;The initial puzzles are fairly simple with keys being found around the
house with an attached set of clues. Solving these clues will lead you
to a location where you can find and hopefully unlock a padlocked box
to reveal your prize. Each key comes with several clue styles so for
example those unfamiliar with the lore of the &lt;a href="https://weatherfactory.biz/cultist-simulator/" title="link to cultist simulator homepage"&gt;cultist
simulator&lt;/a&gt; from which the event draws its story
don't draw a blank. Sometimes the boxes reveal additional clues to
some of the deeper puzzles that require solving in multiple stages and
paying attention to changes in the rest of the house and its
characters.&lt;/p&gt;
&lt;h1&gt;My Experience&lt;/h1&gt;
&lt;p&gt;I was originally going to attend with a friend of mine however they
were unfortunately unable to attend thanks to our virus afflicted
times. I also missed out on the first few hours where the house tour
and orientation events happen which help the players learn about where
they are. Fortunately the staff were very helpful and able to give a
few useful hints to ease me into the game once I arrived.&lt;/p&gt;
&lt;p&gt;The event was certainly immersive and I never found myself bored and
without something to do. The food was very nice although at stages I
was worried if I should concentrate on eating the meal or trying to
solve the meaning of way it was presented. The organisers took full
advantage of the nooks and crannies of the wonderful setting.&lt;/p&gt;
&lt;p&gt;Next time I will have to make sure I have a back-up buddy in case of
illness because some of the more in depth puzzle solving benefits from
having another person to bounce ideas off. You can of course talk to
the other guests playing the game although some of them might be
working for competing sponsors with different priorities.&lt;/p&gt;
&lt;p&gt;It was certainly one of the most engaging experiences I'd had this
year. I would recommend it for anyone interested in an immersive
puzzle solving weekend and especially if they are already interested
in the source games lore.&lt;/p&gt;
&lt;h1&gt;Media&lt;/h1&gt;
&lt;p&gt;The following video made by the team behind he game was put together
with footage from the game I attended and gives a give idea of the
setting and ambience you can expect.&lt;/p&gt;
&lt;iframe width="560" height="315" src="https://www.youtube.com/embed/1uUom0wdM_w" title="YouTube video
player" frameborder="0" allow="accelerometer; autoplay;
clipboard-write; encrypted-media; gyroscope; picture-in-picture"
allowfullscreen&gt;&lt;/iframe&gt;

&lt;p&gt;I also found another more detailed write-up of the event over at &lt;a href="https://noproscenium.com/the-remarkable-hours-of-the-locksmiths-dream-the-nopro-review-5c7f87f7f5d8"&gt;No
Prescenium&lt;/a&gt;
if you want another perspective.&lt;/p&gt;</content><category term="geek"></category><category term="larp"></category><category term="event"></category><category term="review"></category></entry><entry><title>Poking unexplained holes in reality, for science!</title><link href="https://www.bennee.com/~alex/blog/2011/09/05/poking-unexplained-holes-in-reality-for-science/" rel="alternate"></link><published>2011-09-05T10:01:00+01:00</published><updated>2011-09-05T10:01:00+01:00</updated><author><name>alex</name></author><id>tag:www.bennee.com,2011-09-05:/~alex/blog/2011/09/05/poking-unexplained-holes-in-reality-for-science/</id><summary type="html">&lt;p&gt;[caption id=&amp;quot;attachment_2385&amp;quot; align=&amp;quot;alignright&amp;quot; width=&amp;quot;112&amp;quot; caption=&amp;quot;What does this do?&amp;quot;]&lt;a class="reference external" href="http://www.bennee.com/~alex/blog/2011/09/05/poking-unexplained-holes-in-reality-for-science/302871_10150780146805315_735315314_20612601_8122858_n/"&gt;Picture of Lord Townsend investigating something for Science&lt;/a&gt;[/caption]&lt;/p&gt;
&lt;p&gt;We had a slightly extended weekend as we headed up North to visit friends in Manchester before heading over to the Yorkshire Hippie enclave of Hebden Bridge for &lt;a class="reference external" href="http://www.victorianalrp.co.uk/"&gt;Victoriana …&lt;/a&gt;&lt;/p&gt;</summary><content type="html">&lt;p&gt;[caption id=&amp;quot;attachment_2385&amp;quot; align=&amp;quot;alignright&amp;quot; width=&amp;quot;112&amp;quot; caption=&amp;quot;What does this do?&amp;quot;]&lt;a class="reference external" href="http://www.bennee.com/~alex/blog/2011/09/05/poking-unexplained-holes-in-reality-for-science/302871_10150780146805315_735315314_20612601_8122858_n/"&gt;Picture of Lord Townsend investigating something for Science&lt;/a&gt;[/caption]&lt;/p&gt;
&lt;p&gt;We had a slightly extended weekend as we headed up North to visit friends in Manchester before heading over to the Yorkshire Hippie enclave of Hebden Bridge for &lt;a class="reference external" href="http://www.victorianalrp.co.uk/"&gt;Victoriana&lt;/a&gt;. This was going to be our last game before our first child arrives.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Victoriana&lt;/strong&gt; is a steam-punk style alternate history &lt;a class="reference external" href="http://en.wikipedia.org/wiki/Live_action_role-playing_game"&gt;LARP&lt;/a&gt; game based loosely around Victorian era Britain. The brainchild of Mikey and his team of writers it's an idea that's kicking around for some time and we are happy it's been finally realised. The system is fairly lightweight with a combat system which is mainly based around cosmetically modified &lt;a class="reference external" href="http://en.wikipedia.org/wiki/Nerf"&gt;NERF&lt;/a&gt; guns and the occasional traditional LARP sword. However the combat is a fairly small part of the overall experience and certainly not a required skill to enjoy the game. Fliss for example was almost entirely involved in the trials of high society including scandal and match-making of eligible ladies with the appropriate bachelors. My game was almost all concerned with poking things in the cause of science. The science system is fairly free-form where the results are driven by the almost omnipresent &lt;a class="reference external" href="http://en.wikipedia.org/wiki/Jeeves"&gt;Jeeves&lt;/a&gt; referees who otherwise blend in with the In Character ambiance of the event. It took a little while to get the hang of it but I tried a few experiments of Friday and together with the rest of the scientists we continued to poke at the strange anomaly with reckless abandon as we formulated our theories. By Sunday we were constructing steam-punk style contraptions with handy copper coloured tape and had a better feeling for the interaction between scientists and engineers. There were other areas of the game I didn't really see including occultists and of course the working classes who I only occasionally bumped into .&lt;/p&gt;
&lt;p&gt;As it was our anniversary weekend we were off site for most of Saturday evening but nevertheless we enjoyed the game immensely. For a game that was 24 hour time in there didn't seem to be any slack areas where we were just twiddling our thumbs waiting for things to happen. The standard of kit and costume was fantastic including a marvellous automaton by the name of &amp;quot;Number 47&amp;quot; who was being played magnificently by a first time LARPer. Everyone I spoke to after time out seemed very happy with the way the event had turned out. Mikey has said he's learnt a lot from the experience and I'm sure there will be some tweaks to the system and organisation for the next event. However a jolly good time was had by all, including the two of us.&lt;/p&gt;
</content><category term="geek"></category><category term="larp"></category><category term="victoriana"></category></entry><entry><title>7 Arena Fights, 1 Quest and a fairly late night...</title><link href="https://www.bennee.com/~alex/blog/2011/08/15/7-arena-fights-1-quest-and-a-fairly-late-night/" rel="alternate"></link><published>2011-08-15T14:32:00+01:00</published><updated>2011-08-15T14:32:00+01:00</updated><author><name>alex</name></author><id>tag:www.bennee.com,2011-08-15:/~alex/blog/2011/08/15/7-arena-fights-1-quest-and-a-fairly-late-night/</id><summary type="html">&lt;p&gt;..have left my a little weary this morning. I spent this weekend at my first full length &lt;a class="reference external" href="http://www.profounddecisions.co.uk/odyssey?2"&gt;Odyssey&lt;/a&gt; event which gave me a fuller impression of the world than &lt;a class="reference external" href="http://www.bennee.com/~alex/blog/2010/08/16/odyssey-in-60-seconds/"&gt;last years quick visit&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The arena is still my favourite part of the experience. Certainly as I don't get much LARP …&lt;/p&gt;</summary><content type="html">&lt;p&gt;..have left my a little weary this morning. I spent this weekend at my first full length &lt;a class="reference external" href="http://www.profounddecisions.co.uk/odyssey?2"&gt;Odyssey&lt;/a&gt; event which gave me a fuller impression of the world than &lt;a class="reference external" href="http://www.bennee.com/~alex/blog/2010/08/16/odyssey-in-60-seconds/"&gt;last years quick visit&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;The arena is still my favourite part of the experience. Certainly as I don't get much LARP combat these days it's nice to get several guaranteed mass-battles as day. I was still playing my Roman archer and had a very good day on Saturday notching up some rather nice shots which I was complemented on later in the day. I'm hoping those battles were videoed by somebody because it would be nice to see what they looked like from the bystanders point of view.&lt;/p&gt;
&lt;p&gt;Although I went to bed before midnight on the Friday I made an extra effort to wonder about on Saturday night and caught up with the NE brigade and their Greek faction. It was lovely to see them as well as lots of interesting in-play discussion. Having someone mention the presence of the &amp;quot;Roman spy&amp;quot; every few minutes didn't seem to stop the Greeks talking to me.&lt;/p&gt;
&lt;p&gt;I got peripherally involved with the &amp;quot;Philosopher&amp;quot; game on the Sunday while indulging in a little &lt;a class="reference external" href="http://en.wikipedia.org/wiki/Cryptanalysis"&gt;cryptanalysis&lt;/a&gt; to verify the approach to the solution of one of the puzzles. If I tire of the fighting I might try out philosophising for my next character.&lt;/p&gt;
&lt;p&gt;All in all a fantastically fun weekend. I look forward to returning to it when I'm able to LARP again.&lt;/p&gt;
</content><category term="geek, general"></category><category term="larp"></category><category term="odyssey"></category><category term="weekend"></category></entry><entry><title>A familiar ache</title><link href="https://www.bennee.com/~alex/blog/2010/12/06/a-familiar-ache/" rel="alternate"></link><published>2010-12-06T13:53:00+00:00</published><updated>2010-12-06T13:53:00+00:00</updated><author><name>alex</name></author><id>tag:www.bennee.com,2010-12-06:/~alex/blog/2010/12/06/a-familiar-ache/</id><summary type="html">&lt;p&gt;I spent a large part of the weekend at the &lt;a class="reference external" href="http://www.srcf.ucam.org/tt/"&gt;Cambridge Treasure Trap&lt;/a&gt; end of term banquet. The format is a cross between a full weekend of club LARP and a day event with a Céilidh tacked on the end.&lt;/p&gt;
&lt;p&gt;Most of the Cambridge TT event are effectively day events …&lt;/p&gt;</summary><content type="html">&lt;p&gt;I spent a large part of the weekend at the &lt;a class="reference external" href="http://www.srcf.ucam.org/tt/"&gt;Cambridge Treasure Trap&lt;/a&gt; end of term banquet. The format is a cross between a full weekend of club LARP and a day event with a Céilidh tacked on the end.&lt;/p&gt;
&lt;p&gt;Most of the Cambridge TT event are effectively day events held around some of the local areas of greenery near the river. The adventures are usually around 10 encounters and entirely battleboard-less which means they run quite fast, typically less than 2 hours. However the end of term event takes place at a local scout site which allows for a bit more freedom in plotting the adventures as well as provide a location for the celebratory meal and dancing.&lt;/p&gt;
&lt;p&gt;It's been a while since I last actively ran around for an adventure (I'm not sure the 15 minute bursts of activity at Odyssey count) but it was fun to run around hitting things with rubber swords again. In fact the event gave me a great excuse to bring out my longbow and arrows.&lt;/p&gt;
&lt;p&gt;The Treasure Trap crowd are a lovely bunch of people. It's a fairly well mixed group including old-timers from formation (2004 IIRC) to the current crop of University students. While I most certainly won't be attending every event (room based &amp;quot;interactive&amp;quot; every Friday and &amp;quot;day event&amp;quot; adventures every Saturday during term time) I shall certainly be attending some more.&lt;/p&gt;
</content><category term="geek"></category><category term="cambridge"></category><category term="larp"></category><category term="lrpm tt"></category></entry></feed>