<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom"><title>Alex's Adventures on the Infobahn - stsquad</title><link href="https://www.bennee.com/~alex/" rel="alternate"></link><link href="https://www.bennee.com/~alex/blog/tag/stsquad/feed" rel="self"></link><id>https://www.bennee.com/~alex/</id><updated>2011-04-05T10:16:00+01:00</updated><subtitle>the wanderings of a supposed digital native</subtitle><entry><title>NoSTalgia</title><link href="https://www.bennee.com/~alex/blog/2011/04/05/nostalgia-2/" rel="alternate"></link><published>2011-04-05T10:16:00+01:00</published><updated>2011-04-05T10:16:00+01:00</updated><author><name>alex</name></author><id>tag:www.bennee.com,2011-04-05:/~alex/blog/2011/04/05/nostalgia-2/</id><summary type="html">&lt;p&gt;In the middle of ripping box-sets to our media server I had a little
bout of nostalgia for the 'ole days. After a little messing about I
got the latest version of &lt;a class="reference external" href="http://hatari.berlios.de/"&gt;Hatari&lt;/a&gt;
running which still seems to be making releases. It does a very
creditable job in handling Atari …&lt;/p&gt;</summary><content type="html">&lt;p&gt;In the middle of ripping box-sets to our media server I had a little
bout of nostalgia for the 'ole days. After a little messing about I
got the latest version of &lt;a class="reference external" href="http://hatari.berlios.de/"&gt;Hatari&lt;/a&gt;
running which still seems to be making releases. It does a very
creditable job in handling Atari ST emulation including some of the
demo effects which abused the shifter hardware. After a couple of
false starts I finally got this up on YouTube:&lt;/p&gt;
&lt;iframe width="560" height="315"
        src="https://www.youtube.com/embed/S5RRroytTPc"
        frameborder="0"
        allow="accelerometer; autoplay;encrypted-media; gyroscope; picture-in-picture"
        allowfullscreen&gt;
&lt;/iframe&gt;&lt;p&gt;It may not seem like much but you have to remember how much less
powerful hardware was back then. It took an appreciable amount of a
frame (at 50FPS that's 20ms) to just clear the screen. One thing I do
remember is it made use of the 68k's &lt;em&gt;movep&lt;/em&gt; instruction to do the 8
pixel wide morphing of the main logo. This made it fairly efficient
despite the ST's &lt;a class="reference external" href="http://en.wikipedia.org/wiki/Planar_(computer_graphics)"&gt;16 pixel wide, 4 bit-planes&lt;/a&gt;.&lt;/p&gt;
</content><category term="geek"></category><category term="atari st"></category><category term="demo"></category><category term="demo scene"></category><category term="stsquad"></category><category term="youtube"></category></entry></feed>